![]() Also useful for smaller ships aboard vessels like a Bengal Carrier, wherein many fighters are launching and being recovered with ground crew around. #STAR CITIZEN TERRAPIN PATCH#The main features in these latest Star Citizen patch notes can be seen. #STAR CITIZEN TERRAPIN UPDATE#DISCLAIMER: These are our current vehicle specifications. New ships now live with this update include the Tumbril Cyclone, Aegis Reclaimer, Anvil Terrapin, MISC Razor, and Nox Kue. Something which seems like it could be adapted for near ground operations. Outfitted with long-range scanners and encased in heavy armor and oversized shields, the U4A-3 Terrapin can face potentially hazardous circumstances with confidence, making it the ultimate combat scout and reconnaissance vehicle, at least according to Anvil. Star Citizen - Episode 29: Anvil Terrapin 4,883 views 111 Dislike Share Save Prospekt Mir 5.2K subscribers On this episode I check out the Anvil Terrapin, which is a support/pathfinder. The other Star Citizen technology which could enable something like this is the tractor beam tech. Terrapin General information Species Human Role Pathfinder Size Small Manufacturer Anvil Aerospace Status Flight Ready Dealership Can be bought in game Rental Cannot be rented in game Ship specifications Length 19.5 meters Beam 14.5 meters Height 6.0 meters Weight 172,377.97 Kg Cargo 0 SCU Min. I'm fine with the aesthetic, but I need a touch of appropriate technobabble to settle into my suspension of disbelief in the Star Citizen Space Opera environment. They just lift off on tiny puffs of thrust and zoom away on full afterburners. Lots of equipment lying around, people walking, and not too much concern about the hundreds of tons of thrust needed to lift a ship weighing hundreds of tons. You Can Free Download Star Citizen Anvil Terrapin Star Citizen Terrapin Interior Png,Star Citizen Png (1981x984). Something like a Carrier flight deck, but without as much danger. One detail that CIG really likes is that 'casual' feeling of being able to walk around during flight operations. I like this answer because it requires nothing new from CIG while still giving me a Star Trek level of technobabble support for how these ships operate. Terrapin Présentation du vaisseau Composants et mécanique Visuels et variantes 28 vues Par Wiset Visuels et variantes 0 Visuels Extérieur De derrière dans un hangar La porte daccès latérale De. The Anvil Centurion is a ground vehicle specializing in short-range anti-air weaponry, employing a powerful quad-turret of energy cannons to bring down any airborne threat. The real work is being done by the Gravity Ball spinning up or otherwise running at some unsustainable pace for the minute or two you'd need in close proximity to the ground. In my 'solve' for those ridiculously undersized thrusters, they are being used to impart only comparatively minor forces. Really any of the bigger ships that should have enormous amounts of thrust scouring landing areas they are setting down or taking off from. #STAR CITIZEN TERRAPIN GENERATOR#I like to pretend that the Gravity Ball Generator is involved in low altitude hovering for ships like the 890 Jump. ![]()
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![]() However, a properly maintained thatch roof is naturally water resistant and slanted to allow water to run off. A false theory stated that cats and dogs used to cuddle into thatch roofs during storms and then be washed out during heavy rains.So, to say it’s raining “cats and dogs” might be to say it’s raining waterfalls. A version of catadupe existed in many old languages.In Latin, for example, catadupa was borrowed from the classical Greek κατάδουποι, which referred to the cataracts of the Nile River. In old English, catadupe meant a cataract or waterfall. “Cats and dogs” may be a perversion of the now obsolete word catadupe.“Cats and dogs” may come from the Greek expression cata doxa, which means “contrary to experience or belief.” If it is raining cats and dogs, it is raining unusually or unbelievably hard.Therefore, “raining cats and dogs” may refer to a storm with wind (dogs) and heavy rain (cats). Witches, who supposedly rode their brooms during storms, were often pictured with black cats, which became signs of heavy rain for sailors. Odin, the Norse god of storms, was often pictured with dogs and wolves, which were symbols of wind.Etymologists-people who study the origins of words-have suggested a variety of mythological and literal explanations for why people say “it’s raining cats and dogs” to describe a heavy downpour. Prints & Photographs Division, Library of Congress Why “cats and dogs”?Īgain, we don’t know for certain. The floods left dead animals in the streets, and may have led locals to describe the weather as “raining cats and dogs.” Honorable Mr. Swift also wrote a poem, “City Shower” (1710), that described floods that occurred after heavy rains. Prints & Photographs Division, Library of Congress But Swift’s phrase may have been memorable enough to stick in the mind of the public. Other British writers have employed less popular phrases, such as “it’s raining pitchforks” or “it’s raining stair-rods,” to describe the shaft-like appearance of heavy rains. One of his characters fears that it will “rain cats and dogs.” Whether Swift coined the phrase or was using a cliché, his satire was likely the beginning of the phrase’s popularity. In 1738, Jonathan Swift published his “Complete Collection of Genteel and Ingenious Conversation,” a satire on the conversations of the upper classes. Prints & Photographs Division, Library of Congress. British poet Henry Vaughan referred to a roof that was secure against “dogs and cats rained in shower.” One year later, Richard Brome, an English playwright, wrote in his comedy City Witt, “It shall rain dogs and polecats.” (Polecats are related to the weasel and were common in Great Britain through the end of the nineteenth century.) Portrait of Jonathan Swift. The first recorded use of a phrase similar to “raining cats and dogs” was in the 1651 collection of poems Olor Iscanus. Ailsa Mellon Bruce Fund, National Gallery of Art The phrase might have its roots in Norse mythology, medieval superstitions, the obsolete word catadupe (waterfall), or dead animals in the streets of Britain being picked up by storm waters. ![]() ![]() 8) assist you with both-offering a whole new lease on life.įor love to last, Gemini, it’s got to be built on a solid foundation. Fortunately, the Taurus North Node, Scorpio South Node, and their associated eclipses (April 30, May 15, Oct. It might also be time to rid yourself of old habits that just drain away your energy and vitality. In such a stimulating year, Gemini, you’ll need to rest and recharge regularly. Mindfulness, meditation, and meditative forms of movement will be useful tools for centering yourself and calming your nervous system. That said, Mars in Gemini carries some risk of scattering your energies or burning the candle at both ends. This transit can really amp up your energy! Make sure to channel it into plenty of interesting activities, to prevent yourself from becoming anxious or bored. This just means you’ll have to create your own excitement-especially once Mars enters your sign (Aug. Saturn could also restrict your range when it comes to travel and other adventures. It’s all about disciplining your mind and distilling the knowledge and wisdom of your experiences. With Saturn in Aquarius, this could mean finally settling on a major, going back to school to finish your degree, or getting more serious about your spiritual path. But, as fun as it is to sample all the different flavors, eventually you’ll have to narrow it down. Gemini, this might make you feel like a kid in a candy store. GEMINI SIGN PROFESSIONAL27), it’s group activities galore! From professional associations, political parties, and religious communities, to more informal gatherings of friends or fandoms, there’s no shortage of options for getting involved. Then, with Jupiter in Aries (May 10 to Oct. 20, 2022) boosts your visibility, which brings more exciting work opportunities your way. GEMINI SIGN FULLYou have an optimistic outlook for most of the things in life and consider each new day as an exciting day and full of adventure.It’s a good thing you like being busy, Gemini, because 2022 is likely to be an action-packed year for you! With Jupiter splitting his time between Pisces (your house of career) and Aries (your house of plans, projects, and groups), you’ll have plenty to keep you occupied both personally and professionally. Uranus will rule the person born from June 11 to June 20 and makes them great with concepts and ideas and possess original beliefs. For you interpersonal relationships are very important and you need to cultivate them over a period of time. Venus will rule the person born from June 1 to June 10 and makes them inclined to more “me too” instead of “I am” kind of a person. GEMINI SIGN HOW TOYou are a good conversationalist and always know what to say and how to say. Mercury will rule the person born from May 21 to May 31 and makes them endowed with a significant and distinctive intellectual aptitude. Let’s find out which decan you belong to and how does it further shape your personality. Every Decan is a set with a different planet and different characteristics and traits are attached to it. Hence, each decan contains a slot of 10 days. In Decan sun sign astrology, each sun sign month is divided into three Decans. You hate doing monotonous things and always have an urge for variety, change, and flexibility. You get motivated by gaining knowledge out of curiosity and communicating with people. You are rational and practical by nature, and at the same time, you are also imaginative and creative beings. You think too much hence are unable to make a decision in time. You can’t make up your mind where you stand on particular issues. You are impatient, conservative, and highly analytical. You can think, listen, and talk very fast. You are a browser of the zodiac because you can skim read very fast and know the gist of the content. You can be sharply satirical, clever, and can talk in and out of situations with great ease. You can be in one place today and somewhere else tomorrow. You are a versatile creature who requires a little forethought. You are partially intellectual and partially possess scattered brains. Gemini natives have two distinct sides to their changeable personality. ![]() ![]() #Twin mirror him updateOnce you've collected the item and get the journal update notification, you can quit out of the chapter. You can collect these in chapter select after finishing the game but I recommend trying to get them all your first time through. You will know you've interacted with one because you'll get a journal update notification, then the item will show up in the memento tab of one of the people in the journal. These are items you can interact with that have a personal meaning to people in Sam's life. The final ending after choosing Him at the mirror does not have a trophy associated with it (unless it unlocks No place like home as well) but the path I chose was:Īppeal to his humanity - It's not in your interest - Dickie would rat you out - Turn yourself in - I want to live - Anna, get him!Īfter you've seen all four of these endings (and unlocked the four trophies listed above), this trophy will unlock. Step forward - It's not who you are - Our murders won't go unnoticed - Buy our silence - We're both pragmatic - Anna, get him! -> Master negotiator (also No place like home if you tell Anna you're going to stay) #Twin mirror him how toAgain, the endings depend on whether or not Anna dies but I wasn't able to figure out how to get the phone damaged and the method I found for ensuring that she does doesn't make logical sense but as long as it works, it'll stay in this Guide. Two endings require you to have chosen Him the last major choice of the game, at the mirror. Rush to gun - rush to gun - try to move the gun away -> Presence of mind (took bribe probably doesn't matter) Rush to gun - rush to gun - try to call for help -> Onwards and upwards While you can come to these endings in a few combinations of ways, here are guaranteed routes: The ending then comes down to whether or not Anna gets shot and whether or not the emergency phone is damaged during the fight. Two endings require you to have chosen the Mind Palace during the last major choice of the game, at the mirror. Your choices during the final scene don't matter and only amount to minor variations. While the ending trophy will unlock before the final scene of the game, you DO need to play through the final scene and have the credits start running before the ending will log as unlocked. After that, it comes down to a few dialogue choices in the subsequent chapters. What ending you get, depends on choices made in the last few chapters of the game, starting with the major choice (analytical/social) in the Reflection chapter - Mind Palace (analytical) or Choose Him (social). and finally: The well-examined life ! Congratulations! If you are missing any trophies, now is the time to load up chapter select and unlock them, including all the one-shot miscellaneous trophies. You may already have the platinum by now if you kept an eye on the list while playing. Just make sure that every major choice is yellow (social). Again, your dialogue choices don't matter (until the confrontation at the end, at Lookout Point see No stone unturned if you want to take the guesswork out of it). This will go faster, since you already know what you need to do. Step 3: Reload Chapter Enter Basswood (Downtown Basswood) and finish the game again, choosing only social (yellow) choices See No stone unturned for more information about unlocking the endings. On the main menu, reload the Nightfall chapter and finish the game again, making choices to get the other ending. Step 2: Clean up the other Mind Palace ending and if you got all memories and mementos: īy the end of this step, you will have earned: If you want to take the guesswork out of it, see No stone unturned. The one thing you do want to pay attention to is what you choose during the final Mind Palace scene at Lookout Point (there are three total), as your actions during it factor into what ending you'll get. Your dialogue choices don't matter, except for the analytical/social choices so play however you want. Step 1: Play through the game, choosing only analytical (blue) choices, collecting all memories and mementos along the way It's worth a playthrough but it's not anything revelatory. Twin Mirror has a sort of Life is Strange by way of Twin Peaks thing going on - the story is as much about the lives and relationships of the people in town as it is about the murder mystery. Soon, however, Sam finds himself drawn into a murder mystery and possible conspiracy and must solve it to save not only his life but possibly the lives of those around him. You play as Sam Higgs, a journalist returning to his hometown of Basswood for his best friend's funeral. Twin Mirror is a 2020 mystery adventure game developed by Dontnod (Life is Strange, Remember Me). ![]() ![]() The player can make Simon perform actions via verbal commands such as "Look at", "Talk to", and "Give", with objects that are picked up being placed into an inventory - using such items requires the right verbal command and then selecting the target for that object. Gameplay involves players moving Simon around locations in the game, interacting with objects and other characters at each site. #Simon the sorcerer 2 release date androidThe game employed the same style of verbal commands found in other titles of the period, including The Secret of Monkey Island.Īs a point-and-click adventure game, the player controls the protagonist of the story, Simon, by using the mouse with exception to the iOS and Android versions, which feature touchscreen controls. The game was later released for PC, via GOG.com, in 2008, with a 20th Anniversary Edition developed by MojoTouch and released on Google Play in 2013.Ī screenshot of Simon the Sorcerer. Simon the Sorcerer went on to become a video game series, with a sequel in 1995, Simon the Sorcerer II: The Lion, the Wizard and the Wardrobe. The game was well-received by critics, who praised the humour, graphics and gameplay, with some minor criticism towards the plot. The lead character's design was inspired by that of the fictional British television character Blackadder, with the character voiced by Chris Barrie in the CD re-release. The game's setting was inspired by the novels of the Discworld series, and incorporates parodies on fantasy novels and fairy tales, such as The Lord of the Rings and Jack and the Beanstalk. The game's story focuses on a boy named Simon who is transported into a parallel universe of magic and monsters, where he embarks on a mission to become a wizard and rescue another from an evil sorcerer. Simon the Sorcerer is a 1993 point-and-click adventure game developed and published by Adventure Soft, for Amiga and MS-DOS. Amiga, Amiga CD32, MS-DOS, RISC OS, iOS, Android, Microsoft Windows ![]() ![]()
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Crush X Reader Lemon Phone IFunny is fun of your life (C/N) is crush 's name (C/N) is crush 's name. ![]() ![]() The game’s tortured development process has been well-documented, and it’s clear that Bioware was pushing themselves to do something ambitious and out of their expertise, without the resources or management to pull it off. This coincides well with the overall plot, which is about being a defender of the helpless and beacon of hope. This ranges from saving the lives of endangered scientists to convincing a drunkard to sober up and help a scientist solve a food shortage. The player is given multiple opportunities to better the lives of various people throughout the game. There are mentions of alcohol and drunkenness, and the player can visit a bar. There’s an order of people called the Arcanists that study such artifacts and seek to understand them. There are also ancient technological wonders that appear, as sufficiently advanced technology often does, to be magical. The story digs into this fantasy world enough to understand that this world was created by some force called the Anthem of Creation, and that it used giant machines to do it. The words “sh*t,” and lesser profanities show up in the dialogue on occasion. When bullets hit enemies, there is sometimes a mild accompanying blood splatter effect. So before talking about how this all comes together, let’s talk about whether your kids should be playing it in the first place.Īnthem is a third-person shooter, meaning the player views their character from behind and uses guns (along with other weaponry like knives, grenades, and lasers) to attack their enemies. When not on missions, players can learn more about the world and speak to a number of characters in one of the last remaining strongholds, learning about their lives and helping them to keep hope alive. Players use mech suits with various weaponry to fight these enemies alongside their allies. The game mostly takes place in two different contexts missions are played online, with friends or strangers, and put the players in combat situations against humans, machines, and monsters. The player is one of the few who stuck around, and will undertake a number of operations with hopes of protecting people and restoring faith in the freelancers. The freelancers were a force for peace, but a few bad situations and catastrophic failures made humanity lose faith in these defenders. In this science fiction world, machines left over from the world’s creation are behaving erratically and causing great hardship for the people of the planet. In Anthem, players take the role of one of the few remaining freelancers. Unfortunately, it seems to have turned out the latter. The optimistic outlook was that if anyone could bring compelling storytelling to the genre, it would be Bioware the pessimistic one was that this was so far outside Bioware’s wheelhouse it would end up a mishmash of incongruent elements that never rose to greatness in any one area. Even so, it was surprising when Bioware, creators of narrative-heavy single-player epics like Mass Effect and Dragon Age, announced that they would be throwing their hat into this particular ring. Since the release of Destiny, a few other major companies have tried their hand at the strange genre hybrid of cooperative multiplayer online shooters. ![]() ![]() A postura é de 1 a 2 ovos, a incubação dura de 53 a 59 dias e é feita pelo casal. O casal normalmente faz o ninho no chão, no meio de pedras ou em morros, e em alguns casos reutiliza o ninho anterior. O período reprodutivo é de julho a dezembro, com a maturidade sexual sendo atingida aos 3 anos de idade. Em cativeiro os Urubus Rei são alimentados com carnes frescas e por isso seu cheiro corporal não é fétido. Quando se alimenta é em grande quantidade, de forma que fica difícil até mesmo de se movimentar. Tem o hábito de esperar os outros urubus encontrarem a carniça para aproveitar da fonte de alimentação. São imunes ao botulismo e digerem através do suco gástrico toda e qualquer toxina cadavérica e também as bactérias. Tem um papel saneador muito importante, eliminando matérias orgânicas em decomposição do ambiente. Consome animais vivos que estejam agonizando e carne em decomposição. O urubu-rei é uma ave muda, não possui siringe, só sabendo fazer barulhos que lembram um bufar. Os recém nascidos possuem uma fina penugem branca e fofa, mantida nas primeiras semanas de vida. A parte superior do corpo é amarelo-claro/esbranquiçado, com asas e cauda pretas, o lado inferior é branco, com plumagem branca e negra. Tem cabeça e pescoço nus, sendo que esta falta de penas é uma evolução da espécie para evitar que bactérias presentes na carniça da qual se alimenta se proliferem.Ī ave se expõe com frequência ao sol para esterilizar seu corpo. O macho possui uma crista carnuda vermelha, amarela ou laranja. Possui narinas vazadas, tem pernas cinzas e garras fortes, longas e grossas. Os machos são um pouco menores do que as fêmeas de urubu-rei. Their eyes are large and yellow, a trait shared by owls. However they are not forward facing like an owls.Įle mede de 80 a 85 centímetros e possui uma grande envergadura de 180 centímetros. They have wide, heavy, olive-grey to blackish bills that are hooked at the tip and topped with distinctive tufts of bristles. phalaenoides, a weight range of 205 to 364 g (7.2 to 12.8 oz) was reported. Thus, in terms of average if not maximal body mass, the tawny is a bit smaller than its relative, the Papuan frogmouth. Tawny frogmouths are stocky and compact with rounded wings and short legs. brachypterus, 20 unsexed birds were found to average 278 g (9.8 oz) with a range of 185 to 416 g (6.5 to 14.7 oz). In P. Weights have been recorded up to 680 g (1.50 lb) in the wild (and perhaps even more in captivity), but these are exceptionally high. In the nominate race, 55 males were found to weigh a mean of 354 g (12.5 oz), while 39 females weighed a mean of 297 g (10.5 oz), with a range between both of 157 to 555 g (5.5 to 19.6 oz). Tawny frogmouths are large, big-headed birds that can measure from 34 to 53 cm (13 to 21 in) long. ![]() ![]() A negative formal charge indicates that an atom is more likely to be the source of electrons in a reaction (a nucleophile). The formal charge of a molecule can indicate how it will behave during a process. This condition could point to resonance structures, especially if the structures have the same atom arrangement but different types of arrangements of bonds. While formal charge can indicate a molecule's preferred structure, the problem becomes more complicated when numerous equally preferred structures exist. If there are numerous alternatives for a molecule's structure, this gives us a hint: the one with the least/lowest formal charges is the ideal structure. #CHEMDOODLE HELP FORMAL CHARGE HOW TO#In BH4, the formal charge of hydrogen is 1-(0+1), resulting in a formal charge of 0.Ĭalculate the formal charge on the following:Īns: We are showing how to find a formal charge of the species mentioned.įormal charge on Cl atom of HClO4 ion: 7 – 8/2 – 0 = 3įormal charge on S atom of HSO4- ion: 6 – 8/2 – 0 = 2Īn atom in a molecule should have a formal charge of zero to have the lowest energy and hence the most stable state. One valence electron, zero non-bonded electrons, and one bond make up hydrogen. Let us now examine the hydrogen atoms in BH4. This changes the formula to 3-(0+4), yielding a result of -1. Take the compound BH 4 or tetrahydrdoborate.īoron (B) possesses three valence electrons, zero non-bonded electrons, and four bonds around it. The number of bonding electrons divided by two equals the number of bonds that surround the atom, hence this expression can be reduced to:įormal Charge = (number of valence electrons in neutral atom)-(non-bonded electrons + number of bonds) (Number of valency electrons in neutral atom)-(electrons in lone pairs + 1/2 the number of bonding electrons) The formula for computing a formal charge is: L = Number of non-bonding valence electrons on this atom in the moleculeī = Total number of electrons shared in bonds with other atoms in the moleculeįormula, Calculation, Importance, and Example V = Valence Electron of the neutral atom in isolation The following equation can be used to compute the formal charge of an atom in a molecule: When choosing the optimum Lewis structure (or predominant resonance structure) for a molecule, it is important to keep the formal charge on each of the atoms as low as feasible. #CHEMDOODLE HELP FORMAL CHARGE FREE#The formal charge is the difference between an atom's number of valence electrons in its neutral free state and the number allocated to that atom in a Lewis structure. or q) is the charge assigned to an atom in a molecule in the covalent view of bonding, assuming that electrons in all chemical bonds are shared equally between atoms, regardless of relative electronegativity. ![]() ![]() There are lots of design decisions in Torment that don't make sense to me. If minimizing combat is your shtick, I think instead of making fighting turn-based they could have animated your response to choices (like in Pillar's narrative-only events, except animated in-game), or just made combat real-time and breezy-ish with timer/location based special actions. The thing that makes no sense to me (and has not made sense to me since they announced it) is why, if they want it to not be combat focused at all, they would make what combat there actually is turn-based, since turn-based combat is incredibly more time consuming (time taken per encounter grows tremendously with each entity involved), less immersive, and more jarring. They were already planning to use the PoE engine during the Kickstarter. But boy was I put off by the presentation and level design.ĮDIT: You mentioned Tides was Kickstarted before Pillars but it was ~5 months later. Obviously some people love Tides and that's great. Maybe the console versions set the release date back too much? I'm not sure what the relative team sizes are but Obsidian is quite literally running circles around that game. And we got to see all of the fantastic improvements for PoE2 before Torment was released. Tyranny made better use the PoE engine months earlier (and was conceived later). It's in a weird spot because it came out nearly two years after PoE and I'd say it's maybe technically on par with vanilla PoE but not the current PoE. I've heard it's as short as 20 hours so maybe I'll power through. It has some nice components but the entire package felt lacking. How long did it take you to finish Tides? I'd like to get through it but I gave up after 4 hours and haven't had the desire to go back. One could have a pay structure that provides higher pay meaning fewer employees, or they have a culture that favours work/life balance over intense crunch and long hours. #Reddit tides of numenera crack#You can't crack a whip over a development team like a sweatshop.Ĭulturally, studios differ too. We are not all equally productive and efficient people. Or it could just be that one studio works at a slower pace than another. #Reddit tides of numenera software#Myriad production issues that we usually aren't privy to (nor should we be) can get in the way during development - poor management or morale, life tragedies, employees leaving, illness, hardware problems, software migration, OH&S issues with the office space, difficult-to-surmount technical problems, structural upheaval from a parent company, etc. Even at different periods of time, one studio's output would not necessarily equal that same's studio's output. But it absolutely does not feel like the result of four years workĭevil's advocate here - one person's output does not equal another person's output, or one studio. ![]() |
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