![]() The game’s tortured development process has been well-documented, and it’s clear that Bioware was pushing themselves to do something ambitious and out of their expertise, without the resources or management to pull it off. This coincides well with the overall plot, which is about being a defender of the helpless and beacon of hope. This ranges from saving the lives of endangered scientists to convincing a drunkard to sober up and help a scientist solve a food shortage. The player is given multiple opportunities to better the lives of various people throughout the game. There are mentions of alcohol and drunkenness, and the player can visit a bar. There’s an order of people called the Arcanists that study such artifacts and seek to understand them. There are also ancient technological wonders that appear, as sufficiently advanced technology often does, to be magical. The story digs into this fantasy world enough to understand that this world was created by some force called the Anthem of Creation, and that it used giant machines to do it. The words “sh*t,” and lesser profanities show up in the dialogue on occasion. When bullets hit enemies, there is sometimes a mild accompanying blood splatter effect. So before talking about how this all comes together, let’s talk about whether your kids should be playing it in the first place.Īnthem is a third-person shooter, meaning the player views their character from behind and uses guns (along with other weaponry like knives, grenades, and lasers) to attack their enemies. When not on missions, players can learn more about the world and speak to a number of characters in one of the last remaining strongholds, learning about their lives and helping them to keep hope alive. Players use mech suits with various weaponry to fight these enemies alongside their allies. The game mostly takes place in two different contexts missions are played online, with friends or strangers, and put the players in combat situations against humans, machines, and monsters. The player is one of the few who stuck around, and will undertake a number of operations with hopes of protecting people and restoring faith in the freelancers. The freelancers were a force for peace, but a few bad situations and catastrophic failures made humanity lose faith in these defenders. In this science fiction world, machines left over from the world’s creation are behaving erratically and causing great hardship for the people of the planet. In Anthem, players take the role of one of the few remaining freelancers. Unfortunately, it seems to have turned out the latter. The optimistic outlook was that if anyone could bring compelling storytelling to the genre, it would be Bioware the pessimistic one was that this was so far outside Bioware’s wheelhouse it would end up a mishmash of incongruent elements that never rose to greatness in any one area. Even so, it was surprising when Bioware, creators of narrative-heavy single-player epics like Mass Effect and Dragon Age, announced that they would be throwing their hat into this particular ring. Since the release of Destiny, a few other major companies have tried their hand at the strange genre hybrid of cooperative multiplayer online shooters. ![]()
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